The time has come to release our Demo version of the Rangers FPS game built on Unity Engine. As this was not our first choice of platforms to build on, we wanted to add a little utility to our rangers not only to bring value but more so to encourage cross-chain interactions through fun FPS style tournaments.
The Rangers Demo is comprised of three beta maps with Capture the Flag, Free For All and Team Deathmatch all activated. As our game is playable we must remind everyone that it is in Beta and we are aware of several bugs and additions that must be completed prior to launching our unity server.
As some may know, we have our flagship P2E FPS game being created on Unreal Engine 5 and the story line will surround our Apoplectic Hospital setting compete with 14 different levels, NFT Gating services and Token Integrations.
While we are full speed on our Unreal Engine game, current news about US regulation specially towards staking and P2E Environments has put a pause on our blockchain development but hasn’t slowed us down from developing the main game.
Playing the Game
FPS Set UP
Lets get you set up and ready to play!
The Ranger FPS Game was built on Unity for the simple reason that integration with multiple chains and graphs can be accomplished much easier then a Unreal Engine 5 based game.
While the game is ready to play directly after downloading there are a few things you must do in order to demo the game successfully.
Best settings for demo
Hosting your Game
In order for you to play the Rangers FPS Demo, you wil need to create or “host” your own local sever. Doing so is quick and easy and can be done in as little as 3 clicks.
- Lauch The Rangers FPS Game
- Click host (after you set your settings)
- Choose your Map, Players, Set to Team Deathmatch
- Turn the Bots “ON”
- Click Launch
After you click launch you will have the option to start the game.